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wtorek, 28 listopada 2017

The Sims 3


The main change in the third part of the series is the ability to explore the world without having to read the rest of the map. Player can move between individual parcels without charging screens. The Sims 3 has an option called "progress history" that allows the Sims nearby and NPCs to act on their own, ie, get married, move, give birth, etc. Once activated, the player is limited to controlling only one family from neighborhood at the same time. You can also turn on the Sims, like in the previous section of the game.

Out of the eight needs of The Sims and The Sims 2, The Sims 3 left only six life demands (hunger, bladder, energy, company, hygiene, fun), comfort and decor. In addition, the Sims 2 desires and fears have been removed from the game, but there are temporary needs for the player to gain life's luck points while improving Sim's mood. They change in the so-called. Moods, for example, when Sim gets married, will show the mood of how Sim interacted and how long it will take. This also includes physical needs, that is, when Sim well sleeps night, will be happy for this reason for a certain number of hours. There are also neutral (not affecting mood, only informative) and negative moods. You can buy prizes such as "Steel Bladder", which will not have to use the toilet or "Fertility" to increase the chance of birth of twins or triplets.

Some of the features of the Sims 2 add-on have appeared in The Sims 3, among others. Age of "young adults", mobile phones that every Sim has since the beginning of the game; guitars (Student Life), private cars (The Sims 2: Nightlife and The Sims 2: Free time), public buildings (Career), fishing, gardening, quarrying (Four seasons), jewelry and Accessories (Dream travels), tooth brushing, ceilings and playgrounds (urban life accessory). However, most Sims 2 add-ons, such as the chance to complete a degree (as in the first part of The Sims) are not available.

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